OwlSheets
Level Balance: Decode the Studio Data worksheet preview

WorksheetPremium

Level Balance: Decode the Studio Data

Interpret video game testing records by identifying measured attributes, collection methods, and units.

Grade 6MathInteractive · Printable

Aligned to6.SP.B.5.b

Buy this worksheet: $1.50

Or unlock every Premium worksheet with Premium

PrintUnlock to print
Answer keyUnlock to see answers
Assign to classUnlock to assign with a class code

What’s included

  • Single worksheet
  • Auto-graded online
  • 1 Common Core standard
  • Printable answer key
  • 13 questions
  • Classroom-ready

Details

Format
Interactive · Printable
Grade
Grade 6
Subject
Math
Question types
Fill in the blank, Multiple choice, Matching, Circle the answer, Short answer

About this worksheet

What students practice

  • Students identify the attribute and units represented by game-testing data.
  • Students describe how recording rules determine the meaning of a data set.
  • Students distinguish measured quantities from identifiers and rating labels.

How to use

Have students read each studio recording note before answering. Use the final response to check whether students can document an attribute, method, and unit together.

Curriculum

Common Core standard covered

6.SP.B.5.b

Describe what attribute a data set measures, how it was measured, and in what units.

Preview

OwlSheets.com

Name Date

Level Balance: Decode the Studio Data

Identify what game-test data measure, how they were collected, and their units.

Read the Score Export

Use the recording note and table to interpret the studio's test data.

A video game studio is testing a puzzle level called Signal Vault. Each attempt starts with a score of zero. The game adds points for collecting energy cells and subtracts points for collisions. When the player clears the level or quits, the software saves the score currently displayed. The attempt ID identifies the record; it is not a measurement.
Signal Vault Test Export
Attempt IDEnd score (points)Energy cells collected
SV-218511
SV-22609
SV-2310513
SV-248512
1.
What attribute does the end-score column measure?
  • A. The greatest score displayed at any moment during each attempt.
  • B. The total score earned across all attempts by each player.
  • C. The score displayed when each attempt clears the level or ends by quitting.
  • D. The number of energy cells collected during each attempt.

The preview shows the first questions. Unlock the worksheet to see all of it.

Related worksheets