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Energy Clues in the Children's Museum Marble Workshop worksheet preview

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Energy Clues in the Children's Museum Marble Workshop

Study children's museum collision tests to ask testable questions and predict changes in motion, sound, and shape.

Grade 4ScienceInteractive · Printable

Aligned to4-PS3-3

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What’s included

  • Single worksheet
  • Auto-graded online
  • 1 NGSS standard
  • Printable answer key
  • 15 questions
  • Classroom-ready

Details

Format
Interactive · Printable
Grade
Grade 4
Subject
Science
Question types
Fill in the blank, Multiple choice, Matching, Circle the answer, Sorting, Short answer

About this worksheet

What students practice

  • Students ask testable questions about energy changes during object collisions.
  • Students use collision observations to predict changes in motion, sound, and shape.
  • Students identify evidence that energy may transfer during a collision.

How to use

Read the workshop notes together and discuss which details were kept the same. Then have students use the results to answer the questions and support their predictions.

Curriculum

NGSS standard covered

4-PS3-3

Ask questions and predict what happens to energy when objects collide.

Preview

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Energy Clues in the Children's Museum Marble Workshop

Use collision observations to ask questions and make predictions.

Read the workshop notes

Read the notes from the Children's Museum Marble Workshop. Use the observations and table to answer the questions.

A fair collision comparison

At the Children's Museum Marble Workshop, visitors test how a moving object affects another object during a collision. The educator uses a wooden disk as the incoming object. For every trial, the disk starts at the same release mark and rolls along the same track. A target puck waits 10 centimeters from the end of the track. The team changes the material of the target puck but keeps the target the same size.

The team tests cork, plastic, and soft modeling clay. After each collision, students measure how far the target puck travels. They also record how far the wooden disk travels after the collision, rate the sound, and look for a change in the target's shape. Each material is tested three times.

The results are recorded below. A sound rating of 1 means a soft tap. A rating of 2 means a sharper tap. A dash in the shape column means that students saw no visible change.

Target material | Target travel in three trials | Incoming disk travel after collision | Sound rating in three trials | Shape change
Cork | 18 cm, 17 cm, 19 cm | 2 cm, 3 cm, 2 cm | 1, 1, 1 | —
Plastic | 11 cm, 10 cm, 12 cm | 5 cm, 4 cm, 5 cm | 2, 2, 2 | —
Soft modeling clay | 3 cm, 2 cm, 3 cm | 1 cm, 1 cm, 1 cm | 1, 1, 1 | dent about 5–6 mm

The educator asks students to use observations as clues. A collision can change how objects move. It can also produce sound or change an object's shape. The team wants visitors to ask questions that can be tested by changing one part of the setup and measuring an observation.

1.
Which question could the workshop test with the setup described?
  • A. Which target material looks nicest in the display?
  • B. How many visitors will choose each target material?
  • C. How does target material affect the target's travel after a collision?
  • D. Which color makes the wooden disk roll fastest?
2.

In the cork trials, what was the greatest target travel?   cm

The preview shows the first questions. Unlock the worksheet to see all of it.

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