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Swim Practice: Chart Fit Checks
Use coordinate diagrams and rigid-motion sequences to test congruence while arranging a swimming team's lap and practice-time charts.
Grade 8MathInteractive · Printable
Aligned to8.G.A.2
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What’s included
- Single worksheet
- Auto-graded online
- 1 Common Core standard
- Printable answer key
- 14 questions
- Classroom-ready
Details
- Format
- Interactive · Printable
- Grade
- Grade 8
- Subject
- Math
- Question types
- Fill in the blank, Multiple choice, Matching, Short answer, Drawing
About this worksheet
What students practice
- Students verify congruence by identifying rotations, reflections, and translations between figures.
- Students describe and complete rigid-motion sequences using corresponding vertices.
- Students explain why equal area alone does not establish congruence.
How to use
Use after introducing rigid motions. Students can trace the card outlines to test sequences, then justify the final congruence decision using corresponding side lengths.
Curriculum
Common Core standard covered
Understand congruent figures as ones linked by rotations, reflections, and translations, and describe such a sequence.
Preview
OwlSheets.com
Swim Practice: Chart Fit Checks
Use rigid motions to arrange matching lap and practice-time cards.
Match the Chart Outlines
The swim team uses shaped cards to label practice times and lap goals. Coordinates describe card positions on a layout grid, not actual times or laps. Match corresponding vertices in the stated order.
- A. Rotate the card 90° clockwise about the origin.
- B. Reflect the card across the line y = x.
- C. Reflect the card across the x-axis.
- D. Reflect the card across the y-axis.
| Vertex | Original | Final |
|---|---|---|
| A → D | (−3, 1) | (−3, 4) |
| B → E | (1, 1) | (1, 4) |
| C → F | (−3, 3) | (−3, 2) |
How many units upward is the translation? units
- Reflect across y = x, then reflect across y = x again.
- Rotate 90° clockwise, then rotate 90° clockwise again.
- Reflect across y = x, then rotate 180°.
- A. Rotate 180° about the origin.
- B. Leave every point in its original position.
- C. Reflect across y = −x.
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