Worksheet
A Handle for Beach Sand Stamps
Use beach stamp tests to define a magnetic design problem, identify goals and limits, and evaluate possible solutions.
Grade 3ScienceInteractive · Printable
Aligned to3-PS2-4
What’s included
- Single worksheet
- Auto-graded online
- 1 NGSS standard
- Printable answer key
- 13 questions
- Classroom-ready
Details
- Format
- Interactive · Printable
- Grade
- Grade 3
- Subject
- Science
- Question types
- Fill in the blank, Multiple choice, Sorting, Short answer
About this worksheet
What students practice
- Students define a sand-stamp design problem that magnetic attraction could help solve.
- Students distinguish design goals from limits on materials and parts.
- Students use attraction and stamp-test evidence to evaluate possible designs.
How to use
Read the beach-station passage together. Have students compare goals, limits, and test results before writing a design problem. No hands-on materials are needed.
Curriculum
NGSS standard covered
Define a simple design problem that magnets can solve.
Preview
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A Handle for Beach Sand Stamps
Use test evidence to define a problem magnets could solve.
What Needs to Change?
Read about the beach station. Decide what a successful design needs to do.
Prints Beside the Tide Pools
At a beach activity station, visitors press stamps into trays of damp sand. The stamps make outlines of animals people might see in nearby tide pools. The station is well away from the pools, and no animals are collected. Imani helps visitors choose from several light wooden stamp plates. Each plate has a different animal shape underneath.
The station has one wooden handle. Visitors need to move it from plate to plate. Right now, they rest the handle on a plate and press down. When they lift the handle, the plate stays in the sand. Visitors must reach around the plate to pick it up, sometimes smearing the print.
Imani wants a connection that keeps a plate attached during eight out of eight test lifts. Visitors also need to remove one plate and attach another in six seconds or less. The team must keep the original handle and plates. It may add no more than one large, enclosed magnet to the handle. An adult will firmly attach any added parts. The handle and plates must remain separate pieces that visitors can switch.
- A. Make deeper animal prints by building a heavier handle.
- B. Connect plates for lifting while keeping them quick to change.
- C. Join the handle to one plate so visitors stop changing shapes.
- D. Make wider plates so visitors can pick them up by their edges.
| Goal for success | Limit on the design |
|---|---|
- A. Time how long a visitor spends pressing a plate into sand.
- B. Time how long a visitor spends choosing an animal shape.
- C. Time how long a visitor spends lifting an attached plate.
- D. Time how long a visitor spends removing and replacing a plate.
Plan a Connection
Use the material-test evidence to decide how a magnet might help.
- A. Disagree; steel moved toward the magnet, but aluminum did not.
- B. Agree; steel and aluminum moved toward the magnet in the test.
- C. Agree; the wooden sample showed that metal patches are unnecessary.
- D. Disagree; aluminum moved toward the magnet, but steel did not.
- A. Put a magnet under the handle and an aluminum patch on the plate.
- B. Put a magnet and a steel patch together on top of the handle.
- C. Put a magnet under the handle and a steel patch beneath it on the plate.
- D. Put a magnet under the handle and leave the plate's wooden top bare.
- A. Use it because the steel result shows how metals behave.
- B. Test it with the magnet using the same material-test steps.
- C. Reject it because the aluminum result shows how metals behave.
- D. Compare its color with steel to decide how strongly it attracts.
Check Goals and Limits
Compare the designs with both the goals and the limits from the passage.
Narrow Patch: 3 seconds
Wide Patch: 5 seconds
Two Magnets: 4 seconds
Elastic Loop: 14 seconds
How many more successful lifts did Wide Patch have than Narrow Patch? lifts
| Meets both goals | Misses a goal |
|---|---|
- A. Two Magnets
- B. Elastic Loop
- C. Narrow Patch
- D. Wide Patch
- A. The loop also needs to let visitors change plates within six seconds.
- B. The loop also needs to make the plate stay behind in the sand.
- C. The loop also needs to be tested with a newly built wooden handle.
- D. The loop also needs to use two magnets to help lift the plate.
- A. Change patch width and magnet size; keep the plate and lifting steps the same.
- B. Change patch width and plate weight; keep the magnet and lifting steps the same.
- C. Change patch width; keep the magnet, plate, and lifting steps the same.
- D. Change patch width and lift height; keep the magnet and plate the same.
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